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The Nintendo GameCube was the first Nintendo console to use optical discs as its primary storage medium. In contrast with the GameCube's contemporary competitors, the PlayStation 2 and Xbox, the GameCube uses miniDVD-based discs instead of full-size DVDs.
The console was released on September 14, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe.
Like its predecessor, the Nintendo 64, the Nintendo GameCube was available in many colors. The two most common, released during the console's launch, were "Indigo" (the standard color used in most early advertising) and "Jet Black."
The Nintendo GameCube Game Disc was the software storage medium for the Nintendo GameCube. Chosen to prevent unauthorized copying and to avoid licensing fees to the DVD Consortium, it was Nintendo's first non-cartridge storage method for consoles released outside of Japan. Some games which contain large amounts of voice acting or pre-rendered video (for example, Tales of Symphonia and Resident Evil 4) have been released on two discs; however, only twenty-five titles have been released on two discs, and no games require more than two discs.
The MultiAV port was identical to the one used in Nintendo's earlier Super Nintendo Entertainment System and Nintendo 64 consoles, allowing most cables from these systems to be used interchangeably.
Nintendo found that the digital AV port was used by less than one percent of users, leading to the removal of the port from consoles with model number DOL-101 manufactured after May 2004.
Serial Port 2 was also removed from models manufactured after the first product revision.
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