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Beskrivning av objektet
Begagnat Nintendo 64 spel
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Endast spel, saknar box och manual
In the classic mode, you start out with a flat piece of land; the ultimate goal being to gain as many points as possible, managing a landscape of lakes and ponds. This is accomplished by maneuvering different types of random pieces that fall onto the playing area, one at a time (much like the puzzle game Tetris). These pieces each have differing effects upon the arena, but the standard pieces are uppers, which increase the land level by one tier, and fall in different shapes. These can be used to sculpt walls and dams, and the perimeters of lakes. Shortly into the game, water bubble pieces will begin to fall, which burst upon impact with the land, and flow realistically like a fluid across the landscape. The main method of gathering points is by using the fireball piece to evaporate lakes, the amount of points depending upon the volume of water. On the right side of the screen is a water gauge, which fills up as water falls off the edge of the landscape, or down holes created by bombs. The player loses the game when the gauge fills up to the top. The only way to reduce the level of the water gauge is by evaporating water with fireballs, again the amount it is reduced by depends on the amount of water evaporated.
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