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THE LAST REMNANT XBOX 360 - 218-24003

The Last Remnant (Rasuto Remunanto) is a role-playing video game developed and published by Square Enix for the Xbox 360. The game had a worldwide release on November 20, 2008, and was also released for Microsoft Windows in March 2009. A PlayStation 3 version was originally announced, but was canceled.The game is set in a fictional world divided into multiple city-states inhabited by four different species and whose past includes conflicts over "Remnants," magical artifacts of varying forms. The player controls Rush Sykes, a young man searching for his sister during the war. It features a unique battle system in which the player commands multiple groups, or "unions", of characters rather than individual units.

The Last Remnant marked the first Square Enix game using Unreal Engine. It was intended by Square Enix president Yoichi Wada to "become a cornerstone for worldwide strategy". The game's soundtrack was composed by Tsuyoshi Sekito and Yasuhiro Yamanaka. It was later released as a three-disc album. The design and dialogue of the game were created to appeal to the players, and motion capture for every characters with the English-speaking dialogue. The game received a weak reception, though it was received more positively by Japanese reviewers than Western ones. A common complaint, especially in the original Xbox 360 release, was of graphical problems including low framerates and "texture pop-in" where higher resolution textures would suddenly replace lower ones several seconds after a scene had started. Other issues included complaints about the game's storyline and battle system, though these were not as universal. The game received praise for art direction and music.

The game is split between a world area, a battle area and a world map. The player controls Rush Sykes, the protagonist, and moves him around the world screen within an area, with the camera floating behind and slightly above him. Within the world screen, the player can talk to anyone, enter buildings and other areas, or exit to the map screen. The map screen allows instant travel between different cities and areas, or between different areas within a city. The battle screen is shown only during combat, and is a three-dimensional area like the world screen with a setting reminiscent of the location the player is at in the world. There are no random encounters; instead, the player enters a battle and separate battle screen when they touch an enemy on the main world screen. The player may choose to enter a battle with multiple enemies at once by activating a "time-shift" system in which time slows down and they may run up to multiple enemies before commencing the battle.

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THE LAST REMNANT XBOX 360

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