Following the aftermath of the Third World War (known in the game as "The Sixteen-Minute War") in the 25th century, mankind successfully rebuilds and begins colonization of several planets across the galaxy, while the Earth becomes ruled by the Global Central Command (GCC) - a council of elected representatives, including those from mega corporations that rose to power following the fall of Terran nations. Despite treaties set out by the GCC, conflict between the various powers spearheading colonization occurs daily, often over resources and trade routes. By the time the game begins, two powers assisting in colonization efforts, the Crayven Corporation and a religious sect known as the Order of the New Dawn, begin vying for total control over a distant world known as Krig 7-B.

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Ground Control (2000 PC)


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