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Unity for Absolute Beginners walks you through the fundamentals of
creating a small third-person shooter game with Unity. Using the free
version of Unity to begin your game development career, you'll learn how
to import, evaluate and manage your game resources to create awesome
third-person shooters. This book assumes that you have little or no
experience with game development, scripting, or 3D assets, and that
you're eager to start creating games as quickly as possible, while
learning Unity in a fun and interactive environment. With Unity for
Absolute Beginners you'll become familiar with the Unity editor, key
concepts and functionality. You'll learn how to import, evaluate and
manage resources. You'll explore C# scripting in Unity, and learn how to
use the Unity API. Using the provided art assets, you will learn the
fundamentals of good game design and iterative refinement as you take
your game from a simple prototype to a quirky, but challenging variation
of the ever-popular first-person shooter. As can be expected, there
will be plenty of destruction, special effects and mayhem along the way.
Unity for Absolute Beginners assumes that you have little or no
experience with game development, scripting, or 3D assets, but are eager
to get up-to-speed as quickly as possible while learning Unity in a fun
and interactive environment.

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